_________________________________________ ( ) ( UAE4All2 2.3.5.3 for Raspberry Pi ) ( ) ----------------------------------------- o o o __---__ _- /--______ __--( / \ )XXXXXXXXXXX\v. .-XXX( O O )XXXXXXXXXXXXXXX- /XXX( U ) XXXXXXX\ /XXXXX( )--_ XXXXXXXXXXX\ /XXXXX/ ( O ) XXXXXX \XXXXX\ XXXXX/ / XXXXXX \__ \XXXXX XXXXXX__/ XXXXXX \__----> ---___ XXX__/ XXXXXX \__ / \- --__/ ___/\ XXXXXX / ___--/= \-\ ___/ XXXXXX '--- XXXXXX \-\/XXX\ XXXXXX /XXXXX \XXXXXXXXX \ /XXXXX/ \XXXXXX > _/XXXXX/ \XXXXX--__/ __-- XXXX/ -XXXXXXXX--------------- XXXXXX- \XXXXXXXXXXXXXXXXXXXXXXXXXX/ ""VXXXXXXXXXXXXXXXXXXV"" built from lubomyr's uae4all2 android port. vanfanel's dispmanx accelerated libsdl is included for hardware scaling on the linux console. installation: 1. unpack uae4all2 2. install needed library packages. at least you need to: "sudo aptitude install libsdl1.2debian libsdl-image1.2 libsdl-ttf2.0-0 libguichan-0.8.1-1 libguichan-sdl-0.8.1-1" dependend on your current raspbian setup there is good chance you need to install some more packages. 3. next add "@pi - rtprio 90" to file "/etc/security/limits.conf" this will allow to run the emu with higher realtime priority, so background programs can't introduce nasty stuttering. 4. put a kick13.rom/kick20.rom/kick31.rom into the "kickstarts" folder. 5. switch to linux console and "cd /somedir/uae4all2", finally launch with "./amiga". if it doesn't start up right away, you need to install some more libs via "sudo aptitude install packagename". on my pi model b with cpu running at 900mhz and a crt-tv at 50hz via composite out, the result is supersmooth most of the time, wooohooo! :) as this is the first version of uae4all2 for the pi, here are some issues i found: - mousemovement makes gui crashy, so use directional keys and tab. - don't change drivespeed from 1x or sound will stutter while loading. 1x loads as fas as 8x here. - custom config doesn't work for me, controls seems somewhat hardcoded at the moment to: in gui: - "esc" resets/loads a disk - "ctrl" switches to game - "directional keys/tab/enter" navigate gui in game: - "ctrl" switches back to gui - "alt" toggles input (joystick/mouse/stylus?) - "directional keys" for movement - "home/end/pgup/pgdown" for fire-buttons etc. soo, huge thanks to all devs involved! :) authors: Chui, john4p, TomB, notaz, Bernd Schneider, Toni Wilen, Pickle, smoku, AnotherGuest, Anonymous engineer, finkel, Lubomyr, pelya Android port by Lubomyr Raspberry Pi work by amiga1200gamer sources: https://github.com/lubomyr/uae4all2 https://github.com/vanfanel/SDL12-kms-dispmanx development threads: http://eab.abime.net/showthread.php?t=71330 http://eab.abime.net/showthread.php?t=73953 enjoy your shiny new amiga-on-a-pi! :) amiga oldskool love! rSl
thomaspass