THE FINAL CHORUS LEOPOLD THE MINSTREL III by Jamie Murphy Zenobi Software Spectrum 128 This is the final instalment of the Leopold series – a humourous account of the adventures of a minstrel. This solution expands on, and fixes a previous available solution (from Zenobi), which had several errors, and a substantial portion missing. It is a difficult game, and can easily become unsolvable if you do the right thing at the wrong time, or a wrong thing at the right time INVENTORY (you have a scabbard), EXAMINE SCABBARD (you see a hilt of a sword), DRAW SWORD (it talks and sings), EXAMINE SWORD it is covered with runes, which only Johnny knows what they mean), W, EXAMINE SMIDGIN. (He seems to be in a trance. A message on his back says a spell has been cast on him. It is signed by Nugget, the Ice Wizard. Humans are not allowed in these parts. There are also undecipherable runes.) SAY TO SWORD "EXAMINE RUNES ON SMIDGIN" (keep spell away from damp), TAKE SMIDGIN, W, EXAMINE RIVER, TAKE NET, EXAMINE SAPLING, CUT SAPLING, EXAMINE TREE (looks dead), THROW SMIDGIN IN RIVER (He emerges and says the Nugget must be here for the ceremony. He wants to go off to the Elven gates and says that Leopold will need a disguise. He himself has a squirrel's tail around his head), EXAMINE SMIDGIN, TAKE DICE FROM SMIDGIN (useful when you're bored), TAKE TAIL FROM SMIDGIN (you snatch it and he produces another for himself), EXAMINE GATES. WEAR TAIL (you enter the gates), EXAMINE TREE (peeling bark), PULL BARK FROM TREE, N, EXAMINE CLERIC (he has a belt), HIT CLERIC (he faints), TAKE BELT FROM CLERIC, EXAMINE BELT, WEAR BELT, MOVE CLERIC (you can't), SAY TO SMIDGIN "MOVE CLERIC", UP, SIT, EXAMINE JUG, DRINK WATER (do you want to continue?), YES (Jerome leaves to refill the jug), STAND, N, EXAMINE JEROME (he wears a robe), HIT JEROME, TAKE ROBE FROM JEROME, WEAR ROBE, EXAMINE JEROME (he has a tattoo), HIDE BODY, TAKE JUG, EXAMINE JUG (full of water), S, THROW WATER AT CLERICS (you are thrown out with the jug), SAY TO SMIDGIN "FOLLOW", E, EXAMINE BIRD, W, N (you hear a conversation between the Abbot and Wilfred (Nugget. Nugget is off to interrogate the leader of the prisoners. The rest are in the mines. The Abbot is waiting for Humster), W (you see a lantern hanging from a rope), TAKE LANTERN (it's too high), SAY TO SMIDGIN "WAIT", E, N (you see a guard – ignore him for now), N. EXAMINE POTS, TAKE POT, EXAMINE POT (full of dirt), UP (you see Splodgit, the caretaker), UP, E, EXAMINE DOOR (it has an indentation), EXAMINE INDENTATION (shaped like a ring), REMOVE ROBE, DROP ROBE, W, DOWN, EXAMINE SPLODGIT (he has keys), EMPTY POT, UP, E, WEAR ROBE (Splodgit asks which way the culprit went), SAY "EAST" (Splodgit unlocks the door), EXAMINE INDENTATION, TAKE RING FROM INDENTATION (Splodgit comes out, can't find the ring and leaves), PUT RING IN INDENTATION (the door opens), E, EXAMINE DESK (you see ink), EXAMINE NOTE (The Humster has quit the Rite of Shyle-lal-lee. Someone had better see the scribe about the Rite), TAKE INK, S (energy stops you), W, W, DOWN, S (a woman asks if she is beautiful), NO, TAKE MIRROR, EXAMINE MIRROR (polished), SW, EXAMINE WINCH, TURN HANDLE (the rope lowers), NE, N, DOWN, S, S, W, CUT LANTERN, EXAMINE LANTERN (tied to a ring). TAKE ROPE, GIVE ROPE TO SMIDGIN, E, N, N, UP, S, E (you see three doors), S (you see a woman and a window), EXAMINE WOMAN (she's wearing a shawl), EXAMINE WINDOW (you see a shape flitting among the bushes), OPEN WINDOW (the woman says it is too cold), PUT BARK IN FIREPLACE, LIGHT LANTERN, LIGHT BARK, OPEN WINDOW, THROW NET OUT OF WINDOW (you catch the bird), E, EXAMINE BED (high off the floor), CLOSE DOOR, EXAMINE UNDER BED (you find slippers), EXAMINE SLIPPERS (white), OPEN DOOR, N, W, N, DOWN, W (you are in the mirror room), EXAMINE MIRRORS, EXAMINE SWORD (you see the word "schmockle"), E, S, S, S, E, TAKE NET, EXAMINE NET (a bird is caught in it), EXAMINE BIRD, TAKE FEATHER FROM BIRD, DRAW TATTOO, W, N, N, EXAMINE GUARD, HIT GUARD (he is ready to fight you), SAY TO SWORD "HELLO" (the guard runs off in fright at the talking sword), E, E (you see Nugget), EXAMINE NUGGET, N (he throws a fireball at you), REFLECT SPELL (Nugget freezes). EXAMINE NUGGET (he has a key), TAKE KEY, N (you see a bedraggled man who will not talk to Elves), REMOVE TAIL, REMOVE ROBE, WEAR TAIL, WEAR ROBE, CUT CHAIN. Frumpleginny introduces himself and says there are minstrels in the cavern to which there is a secret entrance and tells you about the Book of Whistles), S (Nugget says he will return), W, W, N, UP, UP, S (you see the Abbot – ignore him for now), S, E (the librarian asks if you are authorized – do you bluff?), YES (he asks if you have a tattoo), YES (you are allowed in), EXAMINE BOOKS (a particular book?), YES (what book?), THE BOOK OF WHISTLES (it flies off), E, EXAMINE SCRIBE (he looks like a drinker), W, W, N, EXAMINE ABBOT, N, W (the Abbot stops you from opening the door), RELEASE BIRD (the Abbot flaps at the bird), W (you are ushered out and told not to return by the Abbot who locks the door and leaves), EXAMINE DOOR (flimsy). BREAK DOOR, W, EXAMINE PICTURES (you see Lord Humster in Ceremonial Dress and Slippers of Jungbingle), EXAMINE TABLE (you see a tail), MOVE TABLE (you hear a squeak), TAKE CHEESE, PULL TAIL, FEED MOUSE, E, DOWN, S, SW, WIND HANDLE (you pull Smidgin up), CUT ROPE, TAKE ROPE, SAY TO SMIDGIN "FOLLOW", NE, E, E, EXAMINE SHELF (you see a hole), E, SW (you see a jailor and a pit), PUSH JAILOR (he falls in; you hear Frumpleginny), DOWN, EXAMINE JAILOR, TAKE KEY, SAY TO SMIDGIN "PULL ME UP", PULL FRUMPLE (He says there is another gate and something about a melody. You need to figure out where the gate is and how to open it. Then you have to rescue the others.) SAY TO SMIDGIN "FOLLOW", NE, E (you see a Forgemaster), W, N, EXAMINE BEAM, TIE ROPE TO BEAM, TAKE ROPE, S, PULL ROPE (the room is destroyed), N (you see a passage to the east), EXAMINE RUBBLE, TAKE WOOD, E, EXAMINE GATE, W, S, W, TIE LANTERN TO BELT, W, W, N, DOWN, S, S, S, S, UP (you are in the tree house). TAKE PAMPHLET FROM CHILD (she won't give it), SAY TO CHILD "READ PAMPHLET" (she reads about Lord Humster waving the box of Ig in the air, about him shaking his foot with the Slippers of Jungbingle, and singing the song of Aspedixtro before running off), E, (you see a cook and a pot), N, EXAMINE PICTURES (the kitchen has won an award for cleanliness), TAKE POUCH, EXAMINE POUCH (contains salt), S, DROP MOUSE (the cook runs off and tells you to stir the pot), STIR POT (the cook returns without the mouse, thanks you and give you a piece of cake), EXAMINE CAKE (rock hard), EXAMINE SAPLING (covered with a sticky substance), W, DOWN, N, N, N, W (you are in the Hall of Commanding Melodies), EXAMINE PIPES (a particular one?), YES, GATES (the label says the opening is reversible), SAY TO SWORD "LISTEN" (Johnny learns the chord), E, E, EXAMINE SIGN (Patrols every hour), W, N, UP, SAY TO SMIDGIN "FOLLOW", S, E, E TAKE LANTERN FROM BELT, LIGHT LANTERN, E, N, E (you are by the Gate you saw before). SAY TO SWORD "SING CHORD OF OPENING" (a wall of light appears), GO THROUGH GATE (it's only open at one end), W, S, W, W, W, N, DOWN, S, E, TIE LANTERN TO BELT, N, EXAMINE GUARDS (they're bored), SAY TO GUARDS "PATROL" (they say they still have time), EXAMINE ALCOVE, EXAMINE CLOCK, GIVE DICE TO GUARDS, FILL CLOCK WITH SALT, SAY TO GUARDS "PATROL" (they rush off), SHEATH SWORD, S, W, S, S, S, WAIT (two times – the Gates are closing), BLOCK GATES, DROP ALL EXCEPT JUG, S, S, W, FILL JUG, DROP JUG, INVENTORY (you are wearing things but carrying nothing), UP, JUMP ON BRANCH, JUMP THROUGH WATER (you are in a cave with the north exit blocked), TAKE LANTERN FROM BELT, LIGHT LANTERN, DRAW SWORD, SAY TO SWORD "SCHMOCKLE" (Johnny looks spent and the rock no longer exists), N, W (you are by the other gate), SAY TO SWORD "SING CHORDS OF OPENING", GO THROUGH GATE (you arrive at the other gate), W, S, W, W, W, N, DOWN, S, S, S, S, S, S, W. TAKE JUG, E, N, N, TAKE ALL, N, N, N, N, UP, SAY TO SMIDGEN "FOLLOW", S, E, N (the door is locked), E, N, E, GO THROUGH GATE, E, EXAMINE HOLE, LISTEN (you hear a burp), PUT SAPLING IN HOLE, (Fafty comes out, greets you warmly, and jumps on your shoulder), W, GO THROUGH GATE, W, S, W, W, S, THROW WATER ON FIRE (you create smoke), TAKE SHAWL, EXAMINE SHAWL (not exactly made of wool and seems to have the melting point of lead), W, N, UP, S, SAY TO FAFTY "ANNOY ABBOT", W, EXAMINE WINDOW (you see the roof of a tree-house), EXAMINE BARRELS, FILL JUG, E (Fafty rejoins you), S, E, E, EXAMINE SCROLLS (only qualified people can), SAY TO SCRIBE "RITE" (you are asked to show the tattoo. Do you?), NO, GIVE JUG TO SCRIBE (he falls asleep), EXAMINE SCROLLS (any in particular?), YES, RITE OF SHYLE-LAL-LEE (You will need the Slippers of Jungbingle, the Box of Ig, and the Song of Aspedixtro. You find a note which says "Shegnigularume" – the word of opening. L.H. took the slippers). TAKE JUG, W, W, N, N, W, EXAMINE PICTURES, EXAMINE SLIPPERS (purple with polka dots), E, DOWN, DOWN, S, E, S (you are thrown back by a force), SAY SHEGNIGULARUME, S, EXAMINE GUARD (you see a rod and helmet), EXAMINE HELMET, PUSH HELMET, TAKE ROD, EXAMINE ROD (rusty and worn), PULL HELMET, N, W, N, UP, S, E, E, E, E, SAY TO FORGE "FIX ROD" (he asks if you have authorization), YES (he tells you he needs more metal to fix the rod), GIVE HELMET TO FORGE (he fixes the rod), EXAMINE ROD (shines with vitality), W, W, W, EXAMINE NORTH DO...
Amiga7878