Mars - Core.pdf
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A Savage Setting of Planetary Romance
By:
Lizard
Gareth-Michael Skarka
Walt Ciechanowski
Aaron Rosenberg
Jess Nevins
Cover Art:
Eric Lofgren
Interior Art:
Igor Kieryluk
A. Nemo
Christophe Swal
Mark Maddox
Gabe Thomas
Jonathan Tiu
Matthew Vasey
Jason Walton
K. Yanner
CARTOGRAPHY:
Gregor Hutton
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TABLE OF CONTENTS
INTRODUCTION
White Apes, Red Dawn...
....................................4
Welcome to Mars................................................7
FOUR: SETTING RULES
Heroic Rules.....................................................87
NPC Rules........................................................89
Airships of Mars...............................................91
A Rare Find.
.....................................................98
ONE: MARS
Ancient Mars........................................................9
Modern Mars.......................................................10
Life On Mars.......................................................10
Map of Mars........................................................14
The Red Kingdoms............................................15
The Ape Empire..................................................23
The Grey Expanse...............................................24
The Green Wastes...............................................24
The Dark Below..................................................28
The Dead Seas....................................................29
The Canals..........................................................29
Thornpatches......................................................30
Oases...................................................................31
The Polar Stations...............................................32
Quest for Vengeance
...........................................33
FIVE: GAMEMASTERING
Sword and Planet............................................102
Thematic Elements.........................................104
Creating Adventures.......................................108
Nonplayer Characters.....................................111
Random Adventure Generator........................112
SIX: BEASTS OF MARS
Beastiary..........................................................118
Making It Martian...........................................126
In the Clutches of the Greys............................
132
SEVEN: SLAVERS OF MARS
Introduction.....................................................135
Part One: A Simple Mission............................142
Part Two: Desolate Camps..............................147
Part Three: Assault on the Radium Mine........154
Part Four: The Rescue.....................................157
Part Five: Betrayal!........................................159
Dramatis Personae..........................................160
More Adventure Seeds...................................164
TWO: CHARACTERS
Characters and Concepts....................................36
Making a Hero...................................................38
Races of Mars....................................................39
Red Martians......................................................39
Green Martians...................................................42
White Apes.........................................................45
Grey Martians.....................................................49
Synthe-men.........................................................52
Earthmen............................................................54
Other Races .......................................................57
Skills .................................................................60
Edges..................................................................62
On The Shores of the Sunless Sea
.....................70
EIGHT: ENCOUNTERS
Encounter Tables.............................................168
Nonplayer Characters......................................169
MARS
Character Sheet...................................178
THREE: GEAR
Economics on Mars...........................................73
Armor.................................................................74
Weapons.............................................................76
Vehicles..............................................................81
Out of the Sun
....................................................83
DISCLAIMER:
MARS
is an original game set in
the Planetary Romance genre. It is not based on,
nor has any legal connection with, the work of any
single author within that genre, whether in the Public
Domain or otherwise. The details of the campaign
world presented herein contains similarities to com-
mon elements of the Planetary Romance genre, but
no relationship apart from those common similarities
is implied, and none should be inferred.
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WHITE APES, RED DAWN
BY AARON ROSENBERG
These fantastic beasts did live deep within
the jungles, guarding jealously that rare place of
verdant growth and abundant fruit and pleasing
warmth. Yet this oasis upon the dry planet of Mars
was not enough for the warlike creatures, and
when the seasons did grow gentler, and the cold
of the lands beyond became more bearable, then
did the apes once more don their armor and gird
on their weapons and march forth to rain down
terror and ruin upon the lands beyond. All those
towns within their range did know fear as the
weather turned mild, for then surely they did face
raids and charges once more.
“Arise, my fellows!” Cardem of Timor
raised a might bellow. “Arise, and lay on arms!”
His shout echoed from his lofty perch upon the
ramparts, even as one long red arm gestured out,
out beyond the town’s sturdy metal walls, to the
world beyond. The sun was just beginning to peer
above the far horizon, its rays slowly transforming
the darkened plains of Mars to ields of light.
“Arise, and defend our homes and our loved
ones!” Though powerful, his voice held a faint
tremble, as of fear. “For the white apes attack!”
Nor was Cardem mistaken. The dawning light
did reveal a white mass rapidly advancing upon
the sturdy town, a mass that snarled and growled
and chanted and roared and clanked even as it
approached. A white mass that, as it grew nearer,
was revealed as a wave of monstrous, white-
furred beasts, though these beasts wore armor and
bore arms and marched in perfect rhythm. The
white apes of the northern jungle were upon them!
And now that time had come again, as surely
as the years did low one into the other, and the
white apes sent their war bands far and wide.
Timor stood upon the outermost reaches of their
campaign, and only a few times over the centuries
had it been subjected to anything beyond a small,
exploratory raid. Yet clearly something had
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