Initialize engine version: 5.3.5f1 (960ebf59018a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 10.0] Renderer: Intel(R) HD Graphics (ID=0x46) Vendor: Intel VRAM: 941 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain - Completed reload, in 0.403 seconds Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\System.dll (this message is harmless) desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0 <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 1.053778 ms Setting up 1 worker threads for Enlighten. Thread -> id: 1a38 -> priority: 1
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