output_log.txt

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Initialize engine version: 5.3.5f1 (960ebf59018a)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 10.0]
    Renderer: Intel(R) HD Graphics (ID=0x46)
    Vendor:   Intel
    VRAM:     941 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Completed reload, in  0.403 seconds
Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Filip\Downloads\g\gry\Playing with Dylan Win\Playing with Dylan_Data\Managed\System.dll (this message is harmless)
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 1.053778 ms
Setting up 1 worker threads for Enlighten.
  Thread -> id: 1a38 -> priority: 1 
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