country_decisions = { egyptian_nation = { major = yes potential = { normal_or_historical_nations = yes OR = { ai = no is_playing_custom_nation = no } NOT = { tag = HLR } NOT = { tag = PAP } NOT = { tag = TUR } NOT = { tag = ARB } NOT = { exists = EGY } primary_culture = al_misr_arabic capital = 361 # Cairo OR = { ai = no AND = { ai = yes num_of_cities = 3 } } } allow = { adm_tech = 20 is_subject = no is_nomad = no is_at_war = no owns_core_province = 361 # Cairo owns_core_province = 362 # Rashid owns_core_province = 363 # Dumyat owns_core_province = 358 # Alexandria owns_core_province = 359 # Faiyum } effect = { change_tag = EGY if = { limit = { is_part_of_hre = yes is_elector = no is_emperor = no } every_owned_province = { limit = { is_part_of_hre = yes } set_in_empire = no } } if = { limit = { NOT = { government_rank = 2 } } set_government_rank = 2 } add_prestige = 25 change_government = despotic_monarchy add_country_modifier = { name = "centralization_modifier" duration = 7300 } random_owned_province = { limit = { culture = al_misr_arabic } add_base_tax = 1 } } ai_will_do = { factor = 1 } } }
prostownik11