Peeks_and_Pokes_for_the_Commodore_64.pdf

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PEEKS
&
POKES
for the Commodore-64
by H.J.
Liesert
A OAT A
BECKER BOOK
Abacus
liiiiiUiUil
Software
All commands,
in
i. e. ,
technical instructions and programs contained
authors,
However,
beyond
be
to
held
the
of
this book have been carefully worked on by the
written and run under careful supervision.
in
printing are not
Software
totally
impossible;
ABACUS
can neither guarantee nor
instructions
receiving
mistakes
that,
legally
text
The
responsible
will
for the reader's not adhering
or for faulty
always appreciate
which follows,
authors
received.
notice
subsequent mistakes.
First English Edition, January 1985
Printed in U.S.A.
Translated by Gene Traas
Copyright (C)1984
Data Becker, GmbH
Merowingerstr. 30
4000 Dusseldorf, W.Germany
Copyright (C)1984
Abacus Software, Inc.
P.O. Box 7211
Grand Rapids, MI 49510
This book is copyrighted. No part of this publication may be
reproduced,
stored in a retrieval system, or transmitted in
any form
or by any means,
electronic,
mechanical
or
otherwise,
without
the prior written permission of DATA
BECKER or ABACUS Software.
ISBN
0-916439-13-5
FOREWORD
You know the problem:
User's
Manual.
Now
resigning
produce
taht
You have read through the Commodore 64
you
want to know
more,
instead
of
you're
how to
two
But
and
yourself to the lack of information maybe
high-resolution
graphics;
wondering how to use sprite collisions and movement;
keys simultaneously.
or how to scan for
Chapter 16 contains a MEMORY MAP.
1.) What's a Memory Map
presents two questions:
2.) What can I do with it?
have the right book in hand.
Let's
take
a
If these are your problems, you
trip together through the
that?
You
No problem!
64's
memory
what
and
an
that,
operating
too.
system--what's
don't
know
operating system is?
We'll talk about
The book is divided into three parts.
the
you
explanations of PEEK,
understand
the
In Part I, we'll lay
You'll also
your
find
Once
foundation for the tricks to follow.
section dealing with
POKE and other BASIC commands.
computer's
programming and functions,
of them in BASIC.
language
is
necessary
a multitude of tricks follow, all
when
you
feel
more
Please note that no knowledge of machine
until later,
comfortable about programming.
Along with tricks,
of each section,
you will find a brief summary at the end
so that you won't have to keep looking
up
every single definition as you go along.
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