Commodore_64_Step_by_Step_Programming_Graphics_Book_4.pdf
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21457 KB
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STEP-BY-STEP
PROGRAMMING
COMMODORE 64
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GRAPHICS
THE OK SCREEN-SHOT PROGRAMMING SERIES
Books One
and
Two
in
the OK Scree
n-Shot
Programming
Series
brought to
home computer users a new
and exciting way
of
learning how to program
in
BASIC. Following the success of
this
completely new
concept
in
tea ch
'yourself
computing,
the series
now
carries
on to explore the speed and potential of machine-code
graphics. Fu
lly illustrated in
the Screen-Shot style,
the
series
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continues to set
new
standards
in
the world of computer
books.
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BOOKS
ABOUT THE
COMMODORE 64
This
is
Book Four
in
a
series of
guides
to
programming the
Commodore 64. It contains
a
complete sprite'programming
course
for
the
Commodore,
and features its own sr.rite
editor which
enables you
to
design
and store sprites
directly rom the
keyboard
.
Together with its com
panion
volumes, it
builds up into a
complete
programming and
graphics system.
.
-~
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,
,
I
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ALSO AVAILABLE
IN
THE SERIES
Step'
by'
Step
Programming for the
ZX Spectrum+
Step·by·Step
Programming for
the
BBC Micro
Step'by-Step
Programming for the
Acorn Electron
Step-by-Step
Programming for the
Apple lie
Step·by·Step
Programming for
the
Apple lie
PHIL CORNES
After
takin~
a BA
in
Mathematics and
Computing,
Phil
Carnes
has
been
invo
ved
in
system
development
of computer-based
education
at British Telecom's National
Training College.
He
has
been a part-time technical author
since
1978, and
has become a
regular contributor
to personal
computer
ma~aZines
such
as
Personal Computer World,
Computing
Todayand
lectronics
Today
International.
He has
written
a book and a
large
number
of
articles
on
programming and using the
Commodore 64.
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PROGRAMMING
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COMMODORE 64
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GRAPHICS
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PHILCORNES
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GUILD PUBLISHING· LONDON
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INTRODUCING SPRITES
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SPRITE
CARTOONS
LI
SPRITE GAMES 1
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SPRITE
PROGRAMMING
USING
BACKGROUNDS
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20
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SPRITE GAMES 2
'-----~~~---~I LI---~~f__-----'
KEYBOARD
ANIMATION
The DK Screen-Shot Programming
Series
was
conceived, edited and
designed
by
Dorling Kindersley
limited.
DETECTING
COLLISIONS
AU right. reserved. No part of
this
publication may be reproduced, stored
in
a retrieval system, or transmitted in
Deolper
Hugh Schermuly
Pbotoa....her
Vincent Oliver
Serleto Bdltor
David Burnie
Serlet
Art
Bdltor
Peter LufT
Men.pDI
Bdltor Alan Buckingham
Copyright
C>
1985 by Dorling
Kindersley limited, London
This edition published 1985 by Book
Club Associates by arrangement with
Dorling Kindersley limited.
The term Commodore
is
a trade mark
of Commodore Business Machines, Inc.
any form or by any means, electronic,
mechanical, photocopying recording, or
otherwise, without the prior wrinen
permission ofthe copyright owner.
Typesetting by Gedset Limited,
Cheltenham, England
Reproduction
by
Reprocolor Uovet
S.A., Barcelona, Spain
and
F.
E. Burman Limited, London
Printed and bound
in
Italy
by
A.
Mondadori
,
Verona
'------~f-----~
SPRITE GAMES 3
1
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24
1-_
_ _---'
SPRITE EDITOR 1
L---~~f--------'
SPRITE EDITOR 2
Plik z chomika:
Teemu1.huusko
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