Numenera - Character Options 2.pdf

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BY
MONTE COOK
AND
BRUCE R. CORDELL
CHARACTER OPTIONS 2
CREDITS
Writers/Designers
Creative Director
Managing Editor
Proofreader
Cover Artist
Graphic Designer
Monte Cook and Bruce R. Cordell
Monte Cook
Dennis Detwiller
Ray Vallese
Kieran Yanner
Bear Weiter
Artists
Jacob Atienza, Felipe Escobar, Guido Kuip, Brandon Leach, Brynn Metheney, Mirco Paganessi,
Grzegorz Pedrycz, John Petersen, Michael Phillippi, Roberto Pitturru, Joe Slucher, Kim Sokol,
Matt Stawicki, Cory Trego-Erdner, Ben Wootten, Kieran Yanner
Monte Cook Games Editorial Board
Scott C. Bourgeois, David Wilson Brown, Eric Coates, Gareth Hodges, Mila Irek,
Jeremy Land, Laura Wilkinson, Marina Wold, George Ziets
As we agree with the growing consensus that “they” can and should be used as a gender-neutral, singular English language pronoun when one is needed,
we have adopted that as the style in our products. If you see this grammatical construction, it is intentional.
© 2016 Monte Cook Games, LLC.
NUMENERA
and its logo are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries.
All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC.
Printed in Canada
TABLE OF CONTENTS
INTRODUCTION: STILL MORE OPTIONS
4
CHAPTER 1: NEW CHARACTER TYPES
5
CHAPTER 2: NEW DESCRIPTORS
24
CHAPTER 3: NEW FOCI
47
CHAPTER 4: NEW ORGANIZATIONS
84
INDEX
95
INTRODUCTION:
STILL MORE OPTIONS
Descriptor, page 47
Type, page 26
Focus, page 52
Strong, page 50
Jack, page 40
Works Miracles,
page 75
Intelligent, page 48
Charming, page 47
Carries a Quiver,
page 54
Glint, page 5
Seeker, page 15
I like choices. When I created Numenera, I intentionally made it so that there were lots
of interesting choices available to players, with
descriptors, types,
and
foci.
What soon
became evident to many players, of course, is that it’s not just a matter of the choices
available in those three categories, but the combinations created. A
Strong Jack
who
Works
Miracles
is different from an
Intelligent
Jack who
Works Miracles
in interesting ways, and
they’re both very different from a
Charming
Jack who
Carries a Quiver.
That’s why the original
Numenera Character Options
book was such a natural fit.
More choices. More descriptors, more foci, and more type abilities, plus some other
miscellaneous stuff. It was fun to write, added a lot of variety, and was very popular with
players.
So as we expanded the world of Numenera even further, with books like the
Ninth World
Guidebook, Into the Night,
and
Into the Deep,
it felt very natural to do another book filled
with more options. As the world grew bigger, it made sense that more options would be
available. Some—like location-based descriptors—sprang right from those new locations.
And the ability of characters to travel into the night, for example, made foci like Fell From
Another World or Ventures Into the Night much-needed additions. But of course, lots of the
new options in this book are actually just fun additions to the game no matter where the
action takes place.
However, probably the biggest news for Numenera fans is that this book contains two
entirely new character types, bringing the total number of types from three to five. The
Glint
and the
Seeker
will really expand the horizons of players making new characters. In
particular, I like how both of these types are so heavily focused on activities like interaction
and exploration, which both lead to the core focus of Numenera, and that’s discovery.
~Monte
Throughout this book, you’ll see page
references to various items accompanied
by this symbol. These are page
references to the
Numenera
corebook,
where you can find additional details
about that item, place, creature, or
concept. It isn’t necessary to look up the
referenced items in the corebook, but
doing so will provide useful information
for character creation and gameplay.
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